What is this?
A QLoRA adapter (rank 32, ~58M params) trained on dialogue data from several official
sources. The base model is Qwythos-9B-Claude-Mythos-5-1M — a Qwen 3.5 architecture
already tuned for creative roleplay. This LoRA layers character voice, domain knowledge,
and conversational mannerisms on top.
It's a companion model. You talk. She responds. No stamina bar. No gacha currency. No skin shop.
Why this exists
On August 18, 2026, a certain company is launching an official AI chat RPG app. It looks
genuinely impressive — voice acting, live 2D art, world map, quest system, the works.
A lot of talent and care clearly went into it.
That said: if you just want to talk to a certain character, you shouldn't need stamina
bars and in-game currency to do it. This model is that — just the conversation part,
no gates.
Extracted dialogue from multiple sources (personally purchased), parsed undocumented
binary formats by hand, mapped speaker identities through voice pattern analysis,
trained on a single consumer GPU. Weekend project.
Total cost breakdown:
Table with columns: Item, Cost| Item | Cost |
|---|
| Source material (legally purchased) | ~$60 |
| Electricity (consumer GPU x ~2 hours) | <$1 |
| Total | ~$61 |
Compare to the official app: assuming standard pricing, a single multi-pull costs roughly
$20. One mediocre banner costs more than this entire model's training budget.
You don't need a company. You need a GPU, some scripts, and a weekend.
Training data
~7,700 dialogue scenes (~844K tokens) extracted from multiple sources:
- Several mainline titles — ~2,500 scenes
- Official mobile spinoff — ~4,700 scenes
- Broadcast adaptation (12 episodes) — ~80 scenes
- Reference knowledge (profiles, systems, locations) — ~450 entries
All data is original dialogue from official sources, licensed copies. No synthetic
generation. No LLM rewrites. If a line is in this dataset, a real writer wrote it.
Loss masking: only the target character's lines contribute to training loss.
Other speakers provide conversational context without being learned as voice.
Usage
Two ways to run:
LoRA adapter (232 MB)
from unsloth import FastLanguageModel
import torch
model, tokenizer = FastLanguageModel.from_pretrained(
"empero-ai/Qwythos-9B-Claude-Mythos-5-1M",
max_seq_length=2048, load_in_4bit=True,
)
model.load_adapter("path/to/ryza-lora")
FastLanguageModel.for_inference(model)
messages = [
{"role": "system", "content": "You are a young alchemist from an island. Summer. Your friend is here."},
{"role": "user", "content": "素材集めに行かない?"},
]
text = tokenizer.apply_chat_template(messages, tokenize=False, add_generation_prompt=True)
inputs = tokenizer(text, return_tensors="pt").to(model.device)
with torch.no_grad():
outputs = model.generate(
**inputs, max_new_tokens=150, temperature=0.9, top_p=0.92,
repetition_penalty=1.05, do_sample=True,
)
print(tokenizer.decode(outputs[0][inputs['input_ids'].shape[1]:], skip_special_tokens=True))
Merged model (17.5 GB, ready to run)
from unsloth import FastLanguageModel
model, tokenizer = FastLanguageModel.from_pretrained(
"path/to/kurken-9b-summer-merged",
max_seq_length=2048, load_in_4bit=True,
)
FastLanguageModel.for_inference(model)
Recommended settings:
- Temperature: 0.8–1.0, Top-p: 0.9–0.95, Repetition penalty: 1.05
- Max new tokens: 150–300 for natural exchanges
- System prompt: keep it light, summer-themed, mention the island, mention alchemy
Sample outputs
All samples use temperature=0.9, top_p=0.92. No cherry-picking.
Casual invitation
User: 今日は絶好の採取日和だね!どこ行く?
Response: ふっふっふ、分かってるよ。あちこち探索して、いい素材探しに行こう!
Alchemy advice
User: 俺も錬金術やってみたいんだけど、最初は何から始めればいい?
Response: うーん、どう説明しよう… 素材を集めてレシピを見つけて調合する… あ、そうだな。まずは素材の採取から始めてみろ。素材が分かれば、その次に何をどう調合するか、分かってくるはずだ
Battle encounter
User: 魔物だ!どうする?
Response: うっ……どうしよう。一人で戦うのは無理だ 待って!あたしにもできるから!錬金術を使えば倒せるはず。材料を集めに行っていたんだもの!よし、任せて!
Friendly teasing
User: ○○とは最近どう?仲いいよね、二人とも。
Response: えっと……二人ともって、□□と△△?うん、まあね。あの二人は小さい頃から一緒に遊んだりしてて、今の関係だからかな?
(Names redacted in the sample — the model uses actual character names. We've blanked them here to keep the model card lawyer-safe.)
Stupid question about appearance
User: その…脚、すごく綺麗だよね。何か秘訣あるの?
Response: よく聞かれることなのかな?まあ、確かに昔はそういうことも気にしたことがあるけど 今はあんまりそんなこと考えてないかな
(Deflected. Didn't bite. She knows, she doesn't care, she has alchemy to do.)
What this is NOT
- Not an official product. No affiliation with any game publisher or AI company.
- Not a replacement for playing the actual source material. Play the games. They're good.
- Not voice-cloned. No TTS. No art generation. Just text.
- Not uncensored by design — the base model happens to be uncensored. The training data
comes from official scripts (standard rating). What emerges is between you and the model.
Known quirks
- Some source material uses raw internal speaker IDs. If she occasionally references
someone by number, that's why. Fix pending.
- Mobile-spinoff scenes are predominantly other characters talking about the protagonist
rather than the protagonist speaking. Good domain knowledge, less good voice data.
- The model has strong opinions about alchemy. You have been warned.
Hosting
This is released in two forms:
- LoRA adapter only — tiny download, apply to Qwythos-9B-Claude-Mythos-5-1M yourself
- Merged model — full weights, ready to run, no assembly required
Host it wherever you host LLMs. Flat-fee hosting exists. You don't need stamina to talk
to an AI. That's not how GPUs work.
License
Apache 2.0. Base model is Apache 2.0. Training data extracted from personally-owned
copies for research/transformative use. Do what you want with the weights.
Made with approx. $61, one consumer GPU, and genuine annoyance at stamina bars in AI chat apps.