Intended use
Simulating the human/user side of conversations — user simulation for agent evaluation, social simulation, and persona / role-play. The model is conditioned on a social-context system prompt describing who is speaking (role, goal, background, conversational style); given the other party's turns it generates the next human turn.
Results (from the paper)
On the held-out OdysSim evaluation, OSim-8B-Mid attains PPL 4.95 / BLEU 26.72 — the lowest perplexity among 8B behavioral-simulation baselines (UserLM-8B 8.38, CoSER-8B 8.77, Llama-3.1-8B 10.04).
Training
- Base: Qwen3-8B-Base
- Stage: midtraining (SFT on the OdysSim corpus, ~10B tokens / 4,500 steps)
- Optimizer: AdamW, peak LR 1e-5, 16K-input / 8K-response context, global batch 1,024, bf16, FSDP-2.
Citation
If you use this model, please cite the OdysSim paper (Building Foundation Models for Human Behavior Simulation). Code: https://github.com/sunnweiwei/OdysSim